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Fantastic Four 221
“Tower of Crystal … Dreams of Glass!”
Published: May 1980
Writer: John Byrne
Pencils: Byrne
Inks: Joe Sinnott
Letters: Jim Novak
Colors: Carl Gafford
Editor: Jim Salicrup
Cover: Bill Sienkiewicz and Joe Sinnott


Synopsis

Last issue, the FF rushed to the North Pole to examine an alien ship that threatened the Earth by reversing its magnetic polarity. As the Invisible Girl investigates, the rest of the team is attacked by strange alien robots that can change form. Sue reaches the aliens and discovers they simply want to return to their home planet. The aliens call off their robots and Reed fixes their ship so they can leave.


What’s going on here?

Thanks to reader and comic blogger Ben Herman (you can check out his comics reviews here), I’ve learned I was basically correct in my hypothesis that issues 220 and 221 were one story split in two. As John Byrne wrote on his Byrne Robotics forum, the story was written as a single issue to be a giveaway as a part of a promotion for Coca-Cola. According to Byrne (who should always be taken with a grain of salt), after approving the story’s plot, Coke rejected it as “too violent.” Marvel decided to salvage it by turning it into these two issues, which required Byrne adding a few pages, likely last issues’ flashback. And as predicted, all the fighting takes place in this issue.

Overall, it’s a solid and satisfying story that feels a bit like a throwback to the golden age of science fiction. If I had to guess, Byrne read somewhere about the earth’s magnetic polarity reversing half a million years ago and saw the kernel of a fun story. The issue does re-introduce to the Fantastic Four the trope of misunderstand aliens that first appeared in FF 24 and reoccurs several times over Byrne’s later FF run.

The ho-hum cover is by Bill Sienkiewicz and Joe Sinnott, leading to this fun signature:


What I liked

As we shall see, empowering Sue becomes one of Byrne’s projects during his run (picking up on the work begun by Len Wein and Marv Wolfman) and we get the first glimpses of it here. There is still too much hand-wringing from Sue for my tastes but in this issue she is the level-headed driver of the narrative and the one who resolves the conflict.


There are some nice touches throughout the comic. I liked this bit of comedy with Ben and the alien robots:


This was a very cool panel from Byrne and Sinnott which reminded me of the cover of Atlas Shrugged:


I always like it when we get fun credits (and note Jim Shooter is now appearing regularly in them, the first editor-in-chief to do so):


What I didn’t like

The aliens’ “oopsie” seems a bit too pat an answer to explain their actions. Over 500,000 years transpire and they didn’t think a civilization might have evolved in that time?


And unfortunately another Byrne-ism makes its FF debut here: really pretentious titles for his stories.

Anything else?

The letters pages of these two issues included a lively discussion of Sue and her direction as a character. The letters page of issue 220 consisted of five letters in response to a longer letter by Carol Strickland published in issue 216. Issue 221 had another long letter from Strickland and a response from Roger Stern (for some reason). It’s a reminder of how central letters pages were to comic book fandom. Back then every letter had the writer’s full name and complete address so they could correspond with each other. Today we have anonymous message boards and fans trading insults on social media. Also of note, a message from Jim Shooter about a Stan Lee appearance at a comic con. He advises fans to write the organizer for more info. Life before the internet, kids! (OK, I’ll now stop yelling at clouds).


Overall

Another solid proto-Byrne issue