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Tag Archives: Sphinx

“The World’s Greatest Comic Magazine!” Fantastic Four No. 213

28 Saturday Mar 2026

Posted by percivalhenry in The World's Greatest Comic Magazine

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Tags

1979, Fantastic Four, Fantastic Four 213, galactus, John Byrne, marv wolfman, Marvel, Marvel comics, Sphinx, Terrax

Fantastic Four 213
“In Final Battle!”
Published September 1979
Writer: Marv Wolfman
Pencils: John Byrne
Inks: Joe Sinnott
Letters: John Costanza
Colors: Ben Sean
Editor: Wolfman
Cover:Byrne and Sinnott


Synopsis

Aboard Galactus’s ship, Reed, Ben and Johnny confront Terrax, who wants his revenge after being humiliated by the team on his home planet. Ben, under the effects of the Skrull aging ray, is overcome, and Johnny defeats Terrax by freezing him in liquid oxygen. Meanwhile, Galactus battles, and defeats, the Sphinx for the rights to the Earth. In punishment, Galactus send the Sphinx to his past to re-live his long life again. Galactus can now consume the Earth, but is confronted by Reed, who again wields a version of the Ultimate Nullifier, this one of his own making. Galactus cannot read his mind, and so can’t tell if Reed is bluffing and so leaves Earth. Reed reveals was a fake nullifier, and the Watcher blocked Galactus’s mental probe of Reed. The issue ends with Reed collapsing from the aging ray, leaving the Torch alone.


What’s going on here?


As promised in the last issue, we finally get the big confrontation between Galactus and the Sphinx we’ve been headed toward for many months, and in truth, it’s a bit of a dud. I’ll get into particulars below, but broadly, it didn’t feel big enough to justify the build up. Galactus takes care of the Sphinx without too much effort, and the fight serves both to marginalize the Sphinx as a cosmic baddie and reinforce Galactus as someone you definitely don’t want to mess with.

The John Byrne/ Joe Sinnott art team does another solid job, and it’s very clear Byrne draws the best Galactus, bar none.


What I liked

The conclusion of the Sphinx / Galactus fight had some cool moments, like this:

Unfortunately, that great panel is just one third of a page. In a just world, it would have been a double-page splash (we got one last issue) but it seems there was so much story to cram into this comic that Byrne was tight on space.

This was also impressive:

I like how the Sphinx literally shrinks before Galactus.

And I enjoyed this sequence where Johnny calls the Watcher on his non-interference bullshit:


What I didn’t like

I’ve said this before, but my preferred version of Galactus is one who uses his power from an Olympian remove. He should be above the fray, god-like, dispatching his minions to fight on his behalf or zapping enemies with his eye beams. I don’t even think he should touch the ground, but should hover above it. So I’m always disappointed when writers pull him into physical confrontations, and this one was just silly.

Galactus in a fist fight? It’s … unbecoming.


There was also some weird stuff between Galactus and the Sphinx, which suggested they have fought before. Is this a possible reference to the time loop Galactus condemns him too? That seems too subtle and intricate for Wolfman. (This is another cool sequence from Byrne and Sinnott).

Reed’s Ultimate Nullifier gambit was also a big disappointment. For the last few issues we’ve been promised he has a secret means of defeating Galactus. But it turns out it’s just the same way he defeated Galactus the first time he came to Earth, only dumber. Also, how is Galactus supposed to recognize Reed’s new Ultimate Nullifier when it looks nothing like the device from issue 50.


After Ben is defeated by Terrax, Reed orders Herbie to fly him home. To New York. From Egypt. More than 5,600 miles, dangling from the air. And since I’m pretty sure that little robot can’t fly as fast as a commercial airline, that must have taken a very long time.


Lastly, I’m not sure this was intentional or not, but Galactus really can’t accuse the Sphinx of speaking in riddles. That’s his whole schtick!



Anything else?

It’s that time of year when the networks rolled out their Saturday morning cartoon lineup. Here are CBS’s and ABC’s (I think NBC’s was in the last issue):



Overall

A fairly predictable disappointment

“The World’s Greatest Comic Magazine!” Fantastic Four No. 212

23 Monday Mar 2026

Posted by percivalhenry in The World's Greatest Comic Magazine

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Tags

1979, Fantastic Four, Fantastic Four 212, galactus, John Byrne, marv wolfman, Marvel, Marvel comics, Skrulls, Sphinx, Terrax

Fantastic Four 212
“The Battle of the Titans!”
Published August 1979
Writer: Marv Wolfman
Pencils: John Byrne
Inks: Joe Sinnott
Letters: John Costanza
Colors: Carl Gafford
Editor: Wolfman
Cover: Walter Simonson

Synopsis

Galactus, Terrax and the Fantastic Four head to Earth to stop the Sphinx. Once there, the Invisible Girl falls unconscious as the Skrull’s aging ray takes effect. The rest of the FF track the Sphinx to Egypt (naturally), where he announces his plans to remake the world. Terrax attacks the Sphinx and is quickly defeated. Galactus then arrives and while he and the Sphinx prepare to do battle for the right to Earth, Terrax launches an attack on the FF.

What’s going on here?

This is a table-setting issue, laying the ground up the next and (one hopes) final chapter in a very long story arc that began way back in issue 204. After maneuvering the chess pieces around for nearly a year, Wolfman seems to have what he wants: Galactus vs. the Sphinx for the Earth, with the FF helpless as they succumbs to the Skrull’s aging ray. It took a lot to get us here and it remains to be seen if Wolfman can stick the landing.

The art in this issue is unremarkable. There are a few panels that have Byrne’s signature elements, but it’s much more by-the-book than last issue. Maybe he got a talking-to.

He does deliver an impressive double-page splash which also seems like an exercise in illustrating one-point perspective:


Perhaps the most significant aspect of this comic is the cover, which marks Walt Simonson’s Fantastic Four debut. At this point Simonson was an established creator with runs on comics like Star Wars and Battlestar Galactica, but he was still a few years from his legendary run on Thor which established him a comics superstar. Simonson, of course, would go on to have his own, too-brief run on the FF as writer and illustrator for 20 issues from 1989 to 1991. I consider it one of the top 5 FF runs of all time.

While I am a huge Simonson fan, I have to say this cover is not exactly his best work. Ben, particularly, is hard to look at. But it has his signature dinosaur signature, which is something.


What I liked

It took a while, but the Skrull aging ray finally is having a serious impact on the FF, as Sue approaches death. Johnny explains that there’s a history of early death in their family, which was brought up a few issues ago. This sequence is appropriately grave and ratchets up the stakes for the team.


I also liked the reappearance of the Skrull from issue 204, who seems to have spent the previous week as a computer.


And I liked how Terrax is again reprimanded by Galactus in a great Byrne panel:


What I didn’t like

A big chunk of this issue is taken up by recaps and flashbacks. The first four pages are devoted to explaining the last eight issues, which makes for a very dull start to the comic. There’s so much to recap Wolfman drags in the Watcher for the sequence:


We also get a lengthy flashback explaining how the Sphinx became suicidal, which involves the intervention of a character called Sayge. Sayge apparently has been around for a while, first appearing in the mid-60s as a Dr. Strange character, but here their appearance feels utterly unnecessary and just drags out the Sphinx’s mostly uninteresting origin story.


Anything else?

These look cool:



Overall

Nothing to get excited about

“The World’s Greatest Comic Magazine!” Fantastic Four No. 208

23 Monday Feb 2026

Posted by percivalhenry in The World's Greatest Comic Magazine

≈ 2 Comments

Tags

1979, Fantastic Four, Fantastic Four 208, marv wolfman, Marvel comics, Nova, Sal Buscema, Sphinx

Fantastic Four 208
“The Power of the Sphinx!”
Published April 1979
Writer: Marv Wolfman
Pencils: Sal Buscema
Inks: “D. Hands”
Letters: Joe Rosen
Colors: Glynis Wein
Editor: Wolfman
Cover: Keith Pollard and Joe Sinnott


Synopsis

After destroying their spaceship in a case of mistaken identity, Nova rescues the Fantastic Four, who confront the Sphinx aboard Nova’s ship. As they approach Xandar, the Sphinx senses the power of the Xandar living computer and teleports to it. Meanwhile back on Earth, the Human Torch returns to the Baxter Building where he is also teleported to Xandar, and where he rejoins the rest of the FF. The FF and the champions of Xandar then battle the Sphinx, who has tapped the living computer and has become vastly more powerful. After swatting away their attacks, he heads to Earth vowing to destroy it. The issue ends with Reed concluding they need the help of Galactus to defeat the Sphinx.


What’s going on here?

Marv Wolfman’s confusing and tedious space epic drags on. While it’s all revealed in the final few issues of Nova (also written by Wolfman), he never explains why the Sphinx seems to have joined forces with Nova, and why all these other characters are along for the ride. Dr. Sun? Powerhouse? Diamondhead? The Comet and Crimebuster? Who are these guys? Don’t expect to get any answers here. I’m repeating myself but it’s a major failing of Wolfman’s and of Jim Shooter for allowing him to be his own editor. And it speaks to the general neglect of the FF by the powers-that-be during this era.

Here’s a bunch of them fighting the Sphinx, whoever they are.

The Sphinx is an odd Marvel character. He’s powerful and cosmic, but never got the traction of other, similar characters like Galactus or Thanos. He does reappear over the years, but in second-tier books and never in the Fantastic Four or Avengers main titles. It could be because he debuted in Nova, somewhat of a Marvel backwater, or because he was so closely associated with Marv Wolfman. It’s also possible that he was pre-empted by Apocalypse, another powerful, grey-skinned villain with origins in ancient Egypt.

Sal Buscema is again the penciler, while the inks in the comic are credited to “D. Hands,” which is Marvel code for inkers by committee (sometimes it’s M. Hands). Mike’s Amazing World of Comics credits Al Milgrom with the inks, while GCD says it’s a combination of Milgrom, Frank Giacoia, and Frank Springer.

Keith Pollard contributed the cover (with Joe Sinnott inking) and it might be the best single thing about this comic.


What I liked

When preparing these reviews, I occasionally have to strain to find something positive to say, and this is one of those issues.

We do get a cool splash page from Buscema:

And I liked Johnny’s journey from the Baxter Building to Xandar:

(Incidentally “Suzerain” seems to the wrong title for Adora, since Xandar is not a vassal of another entity, but it’s own independent state. I’m guessing the editor-less Wolfman just liked the sound of it and no one told him not to use it. In later comics she is called Queen Adora, which seems more appropriate.)


What I didn’t like

We are reminded early in this comic that the FF have been subject to a Skrull aging ray, which is beginning to take effect and weaken them. Here, Reed has trouble stretching and Ben can barely lift a chair:


But that all seems forgotten it comes time to fight the Sphinx:

Anything else?

This was a good comic for ads featuring wholesome, all-American sports heroes like Johnny Unitas and, um, Pete Rose and, well, errr, hmm … O.J. Simpson.


Overall

Can this arc end soon? Please?

“The World’s Greatest Comic Magazine!” Fantastic Four Annual No. 12

28 Sunday Sep 2025

Posted by percivalhenry in The World's Greatest Comic Magazine

≈ 1 Comment

Tags

1976, Annual, Bob Hall, Fantastic Four, Fantastic Four annual 12, Inhumans, Keith Pollard, marv wolfman, Sphinx

Fantastic Four Annual 12
“The End of the Inhumans … and the Fantastic Four!”
Published October 1976
Writer: Marv Wolfman
Pencils: Bob Hall and Keith Pollard
Inks: Bob Wiacek
Letters: John Costanza
Colors: Glynis Wein
Editor: Wolfman
Cover: John Buscema and Joe Sinnott

Synopsis

The Fantastic Four are summoned from their leisure activities — Johnny is racing a car, the rest are in Hollywood supervising a movie — by Crystal and Lockjaw, who report the rest of the Inhuman royal family have been captured and the Atillan has become a fortress. The FF eventually overcome the would-be ruler, Thraxon the Schemer (yes, that’s what he calls himself), only to discover he is a pawn of a much greater power, the Sphinx. The Sphinx, an ancient Egyptian wizard who is now immortal, requires Black Bolt’s powers to conquer Earth, and is holding the Inhumans aboard a spaceship. The FF travel to space and are helpless against the Sphinx, but in the melee, Lockjaw frees the Inhumans and Black Bolt defeats the villain in one-on-one combat.


What’s going on here?

This annual is very much a mixed bag. It contains some fun moments and characterizations, and the art is interesting, but the story is padded out with unnecessary fights and flashbacks and some truly painful attempts at topical humor. The story, written and edited by Marv Wolfman, comes in at 48 pages, yet somehow feels much longer. It’s a good example of why writers shouldn’t be their own editors.

The story falls out of the FF’s current continuity, and since Reed can stretch without apparent issue, it probably takes place a good deal earlier than the events in the main title, where the FF have broken up due to Reed’s loss of his powers. The villain, the Sphinx, is an attempt at a new big bad guy but he’s not very convincing, in part because his name and costume are both pretty silly. He debuted in Nova 6, also written by Wolfman, and will pop up every once in a while. He never becomes a top tier FF villain, and frankly, his ancient Egyptian evil schtick was handled much better by Louie Simonson a decade later with Apocalypse.

The pencils are credited to both Bob Hall and Keith Pollard, and it’s hard to tease out who did what (Incidentally, I’ve met Bob Hall at a few conventions and had him draw sketches for me. A very gracious man). Bob Wiacek handled the inks and they look much different — thicker and rougher —than the more refined lines I associate him with from his X-Men run. Still, the art has its moments and between the three artists I see echoes of Kirby and Gil Kane:


What I liked

Like his close friend Len Wein, Wolfman seems determined to elevate Sue’s usage as a member of the Fantastic Four. This page is a pretty good demonstration of how she’s been upgraded, both in her attitude toward her teammates and in her powers:


As I’ll get to later, the FF’s Hollywood sequence, where they fight a robot version of the Thing designed for a movie, is beyond tedious. But using the Gong Show’s gong as a weapon is a fun idea.


As anyone how follows this account on Twitter knows, I am perturbed by artists who draw the Thing as a giant. Here, Ben makes the same point:


There were a few good sequences that featured a maturing Johnny reconciling with Crystal being married to Quicksilver. Here, he combines some introspection with commentary about his powers:


And here, we see three adults acting like adults (it won’t last):


I did like the sequence of Black Bolt wailing on the Sphinx. It really establishes him as a true heavy weight, given that the four members of the FF could barely touch the Sphinx:


What I didn’t like

As mentioned, the Hollywood sequence is long, silly and feels engineered to pad the page count. The conceit is a heavily accented Italian producer — I assume a Dino DiLaurentis parody — is making a movie about the FF, which they agree to for “tax money.”


Sue’s comment about never wearing “anything like that” is sadly ironic, given what was to come.

(FF 374, by Tom DeFalco, Paul Ryan and Danny Bulanadi)


As if if couldn’t get more inane, the Thing’s fight with the robot Thing crashes into the set of the Gong Show, producing lots of unfunny jokes about a show that wasn’t particularly funny. The effect is a bit like an unsuccessful MAD magazine parody.


There are several instances in this comic of holes being blown through the walls of a space ship and people being sucked outside, and everyone surviving just fine. I’m sure Wolfman knew better, but didn’t want to take the effort to make it plausible.


Lastly, the FF’s pogo plane is nuclear powered? In midtown Manhattan?


Anything else?

House ads. I’ve never heard of The UFO Connection.


Overall

Would have been just fine as a 22 page story.

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  • “The World’s Greatest Comic Magazine!” Fantastic Four No. 222
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“The World’s Greatest Comic Magazine!” Fantastic Four Annual No. 15

“The World’s Greatest Comic Magazine!” Fantastic Four Annual No. 15

percivalhenry's avatar by percivalhenry July 18, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 223

“The World’s Greatest Comic Magazine!” Fantastic Four No. 223

percivalhenry's avatar by percivalhenry July 14, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 222

“The World’s Greatest Comic Magazine!” Fantastic Four No. 222

percivalhenry's avatar by percivalhenry July 5, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 221

“The World’s Greatest Comic Magazine!” Fantastic Four No. 221

percivalhenry's avatar by percivalhenry June 25, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 220

“The World’s Greatest Comic Magazine!” Fantastic Four No. 220

percivalhenry's avatar by percivalhenry June 15, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 219

“The World’s Greatest Comic Magazine!” Fantastic Four No. 219

percivalhenry's avatar by percivalhenry June 7, 2026

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