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Percival Henry: The Fantastic Four and more

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Tag Archives: Skrulls

“The World’s Greatest Comic Magazine!” Fantastic Four No. 214

11 Saturday Apr 2026

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1979, Fantastic Four, Fantastic Four 214, Joe Sinnott, John Byrne, marv wolfman, Marvel, Marvel comics, Skrulls

Fantastic Four 214
“…and then there was — ONE!”
Published October 1979
Writer: Marv Wolfman
Pencils: John Byrne
Inks: Joe Sinnott
Letters: John Costanza
Colors: Carl Gafford
Editor: Wolfman
Cover: Byrne and Sinnott


Synopsis

The Human Torch, distraught that the rest of his team is approaching death after succumbing to the effects of the Skrull aging ray, goes on a desperate hunt to find a cure— first seeking out Tony Stark, then the Xandarians — but to no avail. Back at the Baxter Building, Johnny is attacked by Skrull X, who, like the Super-Skrull, can mimic the powers of the FF. Johnny defeats him (and reveals he was a robot) but realizes the skrull’s aging ray can be reverse engineered to revive his teammates. He wakes Reed from his “cryonics tube” and helps the very elderly Mr. Fantastic alter the device. Johnny is initially devastated when there is no result but is soon reunited with the rest of the team, now stronger than ever.

What’s going on here?

A good chunk of this issue wallows in the Torch’s self-pity, which is pretty tedious. But despite that, it’s a very good comic, and a solid ending to the Xandar/Sphinx/Galactus arc. There is real dramatic tension as the Torch tries to find a cure, and the fight with Skrull X feels almost desperate (particularly after Johnny incinerates the skull before learning it was a robot). Waking Reed from his death bed also felt like a grim, last-chance gambit. And while there wasn’t much doubt the FF would be saved — the comic does continue after this issue — it’s a sign of successful story telling that there is suspense at all.

This issue concludes what is the FF’s longest story arc to date, one that kicked off in issue 204, 10 issues ago. It suffered from a meandering beginning, and a confusing and unnecessary cast of characters imported from Marv Wolfman’s canceled Nova book. It picked up steam when the Sphinx grew in power and the FF sought out Galactus, which introduced Terrax. But that story element landed with a thud last issue, and while issue 214 resolves the aging-skull-ray storyline more gracefully, it doesn’t exactly salvage the whole arc.

What I liked

Johnny’s fight with Skrull X is probably the highlight of the book. It’s really everything you want in a comic fight: dynamic action, equally matched opponents, high stakes and not overly long. John Byrne really nails this one.

I also enjoyed Johnny’s search for Tony Stark, which takes him to Avengers Mansion (with an amusing cameo from Jarvis) and then the SHIELD Helicarrrier. I’m a fan of these brief interactions with the rest of the Marvel universe. All these characters know each other; they shouldn’t only get together for a major team up or cross over.


And while it was predictable, I liked the reunion of the Torch and the newly revived FF.


Lastly, Byrne and Joe Sinnott delivered some great sequences, like this one (dig that Kirby Krackle):

And this one:


What I didn’t like

As mentioned, Johnny’s moping around is maudlin and unbecoming. Unfortunately, Wolfman seems to love this sort of pathos, because we got a lot of it the Teen Titans

It starts on the first page:


And gets worse from there:

I’ll spare you the rest.

Anything else?

A variety of fun ads. I distinctly remember learning the word “akimbo” from the gum ad when I first encountered it as a kid. Also, why does Superman need an airplane (much less a van).



Overall

Solidly above average.

“The World’s Greatest Comic Magazine!” Fantastic Four No. 212

23 Monday Mar 2026

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1979, Fantastic Four, Fantastic Four 212, galactus, John Byrne, marv wolfman, Marvel, Marvel comics, Skrulls, Sphinx, Terrax

Fantastic Four 212
“The Battle of the Titans!”
Published August 1979
Writer: Marv Wolfman
Pencils: John Byrne
Inks: Joe Sinnott
Letters: John Costanza
Colors: Carl Gafford
Editor: Wolfman
Cover: Walter Simonson

Synopsis

Galactus, Terrax and the Fantastic Four head to Earth to stop the Sphinx. Once there, the Invisible Girl falls unconscious as the Skrull’s aging ray takes effect. The rest of the FF track the Sphinx to Egypt (naturally), where he announces his plans to remake the world. Terrax attacks the Sphinx and is quickly defeated. Galactus then arrives and while he and the Sphinx prepare to do battle for the right to Earth, Terrax launches an attack on the FF.

What’s going on here?

This is a table-setting issue, laying the ground up the next and (one hopes) final chapter in a very long story arc that began way back in issue 204. After maneuvering the chess pieces around for nearly a year, Wolfman seems to have what he wants: Galactus vs. the Sphinx for the Earth, with the FF helpless as they succumbs to the Skrull’s aging ray. It took a lot to get us here and it remains to be seen if Wolfman can stick the landing.

The art in this issue is unremarkable. There are a few panels that have Byrne’s signature elements, but it’s much more by-the-book than last issue. Maybe he got a talking-to.

He does deliver an impressive double-page splash which also seems like an exercise in illustrating one-point perspective:


Perhaps the most significant aspect of this comic is the cover, which marks Walt Simonson’s Fantastic Four debut. At this point Simonson was an established creator with runs on comics like Star Wars and Battlestar Galactica, but he was still a few years from his legendary run on Thor which established him a comics superstar. Simonson, of course, would go on to have his own, too-brief run on the FF as writer and illustrator for 20 issues from 1989 to 1991. I consider it one of the top 5 FF runs of all time.

While I am a huge Simonson fan, I have to say this cover is not exactly his best work. Ben, particularly, is hard to look at. But it has his signature dinosaur signature, which is something.


What I liked

It took a while, but the Skrull aging ray finally is having a serious impact on the FF, as Sue approaches death. Johnny explains that there’s a history of early death in their family, which was brought up a few issues ago. This sequence is appropriately grave and ratchets up the stakes for the team.


I also liked the reappearance of the Skrull from issue 204, who seems to have spent the previous week as a computer.


And I liked how Terrax is again reprimanded by Galactus in a great Byrne panel:


What I didn’t like

A big chunk of this issue is taken up by recaps and flashbacks. The first four pages are devoted to explaining the last eight issues, which makes for a very dull start to the comic. There’s so much to recap Wolfman drags in the Watcher for the sequence:


We also get a lengthy flashback explaining how the Sphinx became suicidal, which involves the intervention of a character called Sayge. Sayge apparently has been around for a while, first appearing in the mid-60s as a Dr. Strange character, but here their appearance feels utterly unnecessary and just drags out the Sphinx’s mostly uninteresting origin story.


Anything else?

These look cool:



Overall

Nothing to get excited about

“The World’s Greatest Comic Magazine!” Fantastic Four No. 206

08 Sunday Feb 2026

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1979, Fantastic Four, Fantastic Four 206, marv wolfman, Marvel comics, Nova, Skrulls

Fantastic Four 206
“The Death of … the Fantastic Four!
Published February 1979
Writer: Marc Wolfman
Pencils: Keith Pollard
Inks: Joe Sinnott
Letters: John Costanza
Colors: Ben Sean
Editor: Wolfman
Cover: Pollard and Sinnott

Synopsis

Now prisoners on the Skrull home world, Mr. Fantastic, the Thing and the Invisible Girl are brought before a court, where they are zapped with a ray while trying to fight back. It’s later revealed the ray will speed up their metabolism so they will die of old age in three days. After escaping once again, the FF steal a Skrull spaceship and travel back to Xandar, when they are unknowingly attacked by a spaceship carrying Nova, the Sphinx and other characters.

What’s going on here?

The FF’s Xandar arc continues and a storyline that started off promisingly now seems to drag. The sequence of the FF in the Skrull court did nothing to advance the plot, the lengthy scenes with Xandar’s Queen Adora and her consort Tanak don’t add anything, and while there’s some fun Skrull palace intrigue, it feels the whole issue could be told in half the pages.

By far, the most discordant element of the comic is the sudden appearance of Nova and a collection of characters who are not introduced and were utterly unfamiliar to me (save for the Sphinx, who we last saw as a villain). These are apparently the Champions of Xandar, although they won’t get that name for another few issues, and while readers of Nova might know who they are, FF readers would have no clue.

Again, this is a serious failing of Wolfman’s, who is writing and editing both the FF and Nova at this point. Besides this being a serious disservice to the reader, it’s also a bizarre lapse in marketing. I understand this is before the ear of crossovers, but surely you would signal on the cover that this issue includes a guest appearance of another Marvel hero.

As far as I can tell, Nova’s inclusion was Wolfman’s attempt to wrap up a story that he began in Nova but couldn’t complete because the series was canceled with issue 25. While this happens occasionally (Chris Claremont pulled lots of his characters from defunct series into the X-Men), it’s rarely done so awkwardly.

I did track down Nova 25 to figure out what was going on and man, it’s got some gorgeous art by Carmine Infantino, in his brief stint at Marvel, and the great Klaus Janson.

Also of note: Johnny doesn’t appear in this issue, and his Monocle subplot isn’t advanced.

And the cover (an excellent one) is the first that features Keith Pollard’s distinct lower-case signature, the first FF comic where he uses it. It’s one of my favorite signatures in comics.


What I liked

The old-age ray is an intriguing concept. I look forward to seeing how it plays out, although I think we all know it won’t be permanent.


I also liked the bickering between Skrull Emperor Dorrek and the Empress R’Klll. Like the Kree and Shi’ar, and unlike most other alien races in comics, the Skrulls have a well-developed structure and characters, giving their stories more depth and favor.


What I didn’t like

After what was arguably Pollard’s best FF issue last month, his work here is much more pedestrian and it feels like Joe Sinnott is carrying him across the finish line. Aside from the great cover, the art is a disappointment.

As mentioned earlier, the court scene dragged on and offered little. And strangely, the FF are accused of treason, which doesn’t seem possible, because they are not Skrulls. Although I liked the idea of the Skrulls having archaic rules of procedure dating to the Convention of Fornax.


Lastly, the Adora / Tanak romance would be a lot more interesting if we had been given any reason to care about these characters. As it is, it’s incredibly dull.


Overall

A misfire

“The World’s Greatest Comic Magazine!” Fantastic Four No. 205

31 Saturday Jan 2026

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1979, Fantastic Four, Fantastic Four 205, Keith Pollard, marv wolfman, Marvel comics, Skrulls

Fantastic Four 205
“When World’s Die!”
Published January 1979
Writer: Marv Wolfman
Pencils: Keith Pollard
Inks: Joe Sinnott
Letters: Jim Novak
Colors: Glynis Wein
Editor: Wolfman
Cover: Pollard and Sinnott


Synopsis

Mr. Fantastic, the Invisible Girl and the Thing travel by “teleportation ray” to the Andromeda Galaxy where Xandar is attacked by the Skulls. The FF battle on the side of the Xandarians before they are captured by the Skulls. Meanwhile, back on Earth, the Human Torch is hypnotized, along with other students at his new colleges, as part of some nefarious scheme of the Monocle and his unknown employer.


What’s going on here?

This comic does a capable job of advancing the two storylines that were kicked off in the previous issue. The main story is very much a space opera, with the Fantastic Four as players in the bigger struggle between Skulls and Xandar.

The fact that the FF are on Xandar came as a surprise, since it was never mentioned in the first issue. I confess I am not a reader of Nova, so I wasn’t familiar with the planet’s unique set-up, but I did think the soldiers looked suspiciously Nova-like. For a comic published in the era where it was assumed every issue was someone’s first, omitting the name of the planet seems like a big goof, and yet another reason why writer’s shouldn’t be their own editors.

While Wolfman’s story hums along, the star is really Keith Pollard, who delivers some incredible images, including a stunning double-page spread, which needs to be seen in a comic to really do it justice. With each issue, my appreciation for Pollard grows. Like John Buscema, he seems very comfortable within the official house style, as established by Kirby and policed by Sinnott, yet brings a flair for storytelling and dynamic panel designs.


What I liked


Here’s some more Pollard:


What I didn’t like

There are a number of odd elements in this comic, such as the narrator’s description of Ben as a “monstrous orange-hided Thing.”



The Watcher shows up and, of course, violates his oath. has there been a comic where he actually honors his oath? I would never lend that guy money because his word is just no good.


For an alien race, the Skulls seem very obsessed with dogs. Do they even have dogs?


Overall

A meh comic redeemed by Pollard

“The World’s Greatest Comic Magazine!” Fantastic Four No. 204

18 Sunday Jan 2026

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1978, Fantastic Four, Fantastic Four 204, marv wolfman, Marvel comics, Skrulls

Fantastic Four 204
“The Andromeda Attack!”
Published December 1978
Writer: Marv Wolfman
Pencils: Keith Pollard
Inks: Joe Sinnott
Letters: Jim Novak
Colors: Françoise Mouly
Editor: Wolfman
Cover: Al Milgrom and Sinnott

Synopsis

Mr Fantastic, investigating lingering damage caused by Quasimodo, discovers a ray leading from Earth to the Andromeda Galaxy. It delivers an alien woman, who is quickly followed by a Skrull. The FF subdue the Skull and learn the woman’s home planet is being attacked. When the team prepares to journey to space to save it, Johnny says he wants to remain on Earth and enroll in a new college, which unbeknownst to him is a trap set by The Monocle.


What’s going on here?

Despite it being a bit of a jumble, I liked this comic. It’s very much a setting-the-stage issue, putting into motion two plots but still leaving plenty of room for the character work that Wolfman excels at. There is an overly-long flashback that goes into great length about the history of the alien race, but it’s sort of fun and feels like a story from the golden age of science fiction. It’s also good to see the Skrulls again; a successful comic rotates stories between new menaces and old, familiar villains and it had been a while since we heard from the Skrulls.

Keith Pollard and Joe Sinnott are again solid on the art. The cover is by Al Milgrom, with inks by Sinnott.

What I liked

Johnny is really the star of this issue, and Wolfman returns to his feelings of loneliness and lack of independence. There is a cutting sequence where he tries to impress a girl and ends up doing the opposite:

(We later discover she may be a plant from The Monocle to undermine his confidence).


Johnny also runs into Franke Ray again, with similar results.


Johnny’s frustrations are revealed at this family conference, a reminder of how the FF is different from other teams:


I also liked this action sequence with Reed, Ben and the Skrull:


What I didn’t like

Comics often play fast-and-loose with science, and lord knows I’m no physicist, but everything about the ray from outer space makes no sense (and in fact seems borrows from the zeta-beam Adam Strange uses to jaunt around the galaxy). Since when do rays contain minerals?


There is an extended scene of Johnny moping around the city looking for a friend, which begins to feel a little maudlin. If I was a cynic, I would suspect this was just a ploy to plug ASM 190.


Anything else?

Future Marvel writer Peter Sanderson writes another long letter from his Columbia dorm, this time about issue 200. His analysis of that story just happen to agree with mine.



Some more cool house ads, for a pair of comics I never really read (that looks like Gil Kane on the PM/IF ad).

Edited to add: It’s actually Rich Buckler and Dave Cockrum on the PM/IF . A few readers set me straight.



Overall

A satisfying comic book

“The World’s Greatest Comic Magazine!” Fantastic Four No. 174

10 Saturday May 2025

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1976, Fantastic Four, Fantastic Four 174, galactus, High evolutionary, jack Kirby, John Buscema, Roy Thomas, Skrulls

Fantastic Four 174
“Starquest!”
Published June 1976
Writer: Roy Thomas
Pencils: John Buscema
Inks: Joe Sinnott
Letters: Joe Rosen
Colors: Janice Cohen
Editor: Thomas
Cover: Jack Kirby and Frank Giacoia

Editor’s note: This may be the last blog update for a few weeks. I will be traveling and it’s unlikely I’ll have time for blogging while I’m on the road. Hang tight, we will wrap up this arc when I get back!

Synopsis

Frustrated that the High Evolutionary won’t act to rescue the rest of the Fantastic Four, the Invisible Girl uses his machinery to teleport herself to them, only she sends herself to the wrong planet where she risks running out of air. Meanwhile, on the planet Mekka, the Thing and Mr. Fantastic escape from Torgo and and subdue his world of robots, only to free them rather than have them consumed by Galactus. Torgo, in turn, gives them permission to leave. And on the medieval planet, where the Human Torch and Gorr the gorilla were captured, it is soon revealed the inhabitants were Skrulls play-acting as knights of the round table. With no planet available to serve up to Galactus, the High Evolutionary prepares to battle him.

What’s going on here?

This is the fourth installment in an arc that will reach five issues, making it one of the longest since the end of the Lee / Kirby era. This comic didn’t have the same energy as the previous issue, but it’s still a satisfying story and a solid prelude to the fifth and final issue. The Skrull reveal is a fun twist, and there’s nice pieces of character development throughout.

John Buscema returns as a fill-in artist, with mixed results (more about that later). Jack Kirby turns in another lackluster cover (inked by Frank Giacoia) and colorist Janice Cohen makes her Fantastic Four debut.

What I liked

The resolution with Torgo was well handled. After engaging in a fight neither side really wanted, the parties reach an understanding based in mutual respect.

Torgo hangs around as a peripheral Marvel character for decades, appearing in a comic as recently as 2019.

The entire sequence with Reed and Ben on Mekka was nicely done, starting with Ben’s escape from his ex-skeleton, which creates an odd visual.


The banter between Ben and Reed continues with Reed’s admission that his powers no longer work properly, while Ben disguises his concern with another wisecrack where Reed plays along.


What I didn’t like

After being left out of the action in the last issue, Sue takes the initiative, only to end up stranded. Once again her powers and abilities are squandered.


While the Johnny / Gorr arc was quirky and amusing, it’s resolution was crammed into six panels that revealed the RenFaire people were Skrulls, that the dragons were intelligent vegetarians, that there was only one left and it was just killed, that the damsel in distress was a robot, and the Skrulls were leaving. Whew!


Buscema’s art seems rushed in this comic, and there’s two examples of mistakes I doubt he would normally make. First, in the panel of Ben punching up, he has five fingers, not his normal four:

And here, Reed stretches with his left arm, but it’s his right hand that pulls the switch:

We all have bad days. Most of us are lucky that we don’t have bozos blogging about them 50 years later.

Anything else?

I liked this ad for Spalding baseball gloves on the back cover. Art by Jack Davis, best known for his work in MAD Magazine.


Overall

Another solid comic book

“The World’s Greatest Comic Magazine!” Fantastic Four No. 93

26 Sunday Feb 2023

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Fantastic Four, Fantastic Four 93, jack Kirby, Skrulls, Stan Lee

Fantastic Four 93
“At The Mercy of Torgo!”
Published Sept. 1969
Story: Stan Lee and Jack Kirby
Script: Lee
Pencils: Kirby
Inks: Frank Giacoia
Letters: Artie Simek
Cover: Kirby and Giacoia

Synopsis

The Thing, abducted to a Skrull planet to fight as a gladiator, prepares to enter the arena to battle Torgo, a massive robot-like creature who doesn’t wish to fight but fears he has no choice. The Skrulls keep their slaves in line with a sonic ray device that can knock the home planet of the slaves out of orbit, thus ensuring their obedience. As the battle begins, various weapons are introduced and the Skrull spectators—who dress and act like 1920s Chicago gangsters—argue and debate the fine points of the rules.

Meanwhile, Mr. Fantastic, the Human Torch and Crystal—the Invisible Girl was left behind to care for her infant—have left Earth in search of Ben in a Skrull flying saucer, and eventually locate the ship of another Skrull, leading them to the Skrull planet.

Back in the arena, Ben briefly takes the upper hand, but can’t bring himself to kill Torgo. Torgo, in turn, uses a weapon that releases a nerve gas, paralyzing Ben. But just as Torgo prepares to take his life, the Fantastic Four—who have infiltrated the Skrull planet by appearing to be gangsters themselves—intervene. Crystal uses her powers to cause a shockwave that destroys the sonic ray, releasing the Skrulls hold on the slaves, who attack their abductors. In the confusion, the reunited Fantastic Four escape the Skrull plant.


What’s going on here?

This issue ends a pretty satisfying arc that’s one of the high-points of the late Lee/Kirby run (sadly there are less than 10 issues left before Jack leaves Marvel). The story is a classic science fiction yarn that combines many of the tropes of both gladiator and gangster movies, and it’s well-paced and plotted. Like most FF stories, the ending seems rushed, but in this case it doesn’t feel too cramped, and there’s a fun twist when Reed, Johnny and Crystal unexpectedly appear in 1920s attire. The story of how they landed and infiltrated the Skrull planet easily could be a comic of its own — maybe some future writer will revisit the story.

This arc doesn’t rank as highly as others (it’s not listed as one of CBR’s 60 greatest FF stories, for example) but I think it’s deserving of recognition.

Probably the most notable aspect of FF 93 is it’s the first in 48 issues not to be inked by Joe Sinnott. I’m not sure why—hey, everyone needs a vacation—but Frank Giacoia steps in and does an admirable job. His ink work is noticeably different—it’s rougher and lacks the sheen of Sinnott—but it’s effective and an interesting change. Here are some panels I think illustrate his style:

Sinnott returns with issue 94, and then continues to ink the majority of FF issues until John Byrne took over penciling and inking duties with issues 232, but occasionally skips about one issue out of 10. His 48-issue inking streak remains a record for the FF, as far as I am aware

Weird science

Usually when the Human Torch is flying in space there’s some explanation given about how he can sustain his flame with no oxygen (much less breathe). Not in this issue.


Reunion

This was a touching scene:


The Roaring 20s

As mentioned earlier, there’s a fun reveal when Reed, Johnny and Crystal appear as gangsters:

It’s hard not to think Crystal’s beret is inspired by Faye Dunaway in Bonnie & Clyde, which came out in 1967:


Man or machine?

I’ve written before about how in the last few years Stan and Jack have introduced a number of villains that appear to be robot-like men, or human-like robots (The Thinker’s Android Man, Galactus’s Punisher, Doom’s Robots, among others). It’s interesting how the line blurs with these characters, as if the distinction between man and machine isn’t as clear, or as important, as we might think. Torgo seems to fit that pattern and here, Ben remarks on Torgo’s humanity:


Dig that Kirby Krackle

There’s only one splash page in this issue (besides the opening page) but it’s a beaut:

Some other fun panels:


For sale

Some ads worth noting in this issue. First up, a great-slash-creepy ad for Lee jeans, which really drives home the importance of kids looking older:


Also, this ad for ABC’s Saturday morning cartoons. These ads announcing the network’s fall line up were ubiquitous when I was a kid in the 1980s (when Saturday cartoons were a big deal) but this is the first appearance of them that I’m aware of.


We get letters

This is a good one from Judy Axelrod, from Brooklyn, pointing out how genetics isn’t properly taught in high schools and colleges (in the context of whether Reed and Sue’s child will inherit their powers). There is a Dr. Judith Axelrod who practices neurology in New York that graduated med school in 1967—perhaps the same?


Also on newsstands

What else was on sale in Sept 1969?


Next issue: The return of the Frightful Four!

“The World’s Greatest Comic Magazine!” Fantastic Four No. 92

20 Monday Feb 2023

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1969, Fantastic Four, Fantastic Four 92, jack Kirby, Skrulls, Stan Lee

Fantastic Four 92
“Ben Grimm, Killer!”
Published August 1969
Story: Stan Lee and Jack Kirby
Script: Lee
Pencils: Kirby
Inks: Joe Sinnott
Letters: Sam Rosen
Cover: Kirby and Sinnott

Note: Fantastic Four Annual 7 came out between issues 91 and 92, but since it consisted of reprints of three older stories (boo, hiss) I’m skipping it for these purposes.


Synopsis

Fantastic Four 92 picks up where the last issue leaves off: The Thing has been kidnapped to be a gladiator by slavers from a planet of Skrulls that has adopted the appearances and mannerisms of 1920s American gangsters. As he awaits his battle in the arena with Torgo, the champion of a mob boss who is the rival of Ben’s abductor, Ben is subjected to “training,” which mostly means fighting other gladiators. He also learns he’s been exposed to a “hypno-glow” rendering him unable to fight his captors.

Meanwhile, on Earth, the rest of the Fantastic Four prepares to rescue Ben, using a Skrull flying saucer the team has been storing since their first encounter with the aliens in issue 2.

Back on the Skrull planet, as Ben prepares to escape, Torgo informs him that any slave that attempts to escape will have their home planet destroyed in retribution. The issue ends with Ben preparing to enter the arena and the rest of the FF departing Earth.

This image has an empty alt attribute; its file name is ff-92-thing-vs.-slavers.png


What’s going on here?


This is very much a place-holder issue, extending the story arc that began in earnest last issue, when Ben arrived on the Skrull planet, until next issue’s (likely) conclusion. That’s not to say the comic isn’t without its rewards: We’re treated to a lot of Ben in solo action, Jack gets to draw a ton of both funky aliens and ’20s goons, and the story is brisk and never feels padded. But ultimately I suspect you could skip this issue and not miss a beat of the plot.

Did I mention Jack has a ball drawing the alien gladiators? Here they are:

This image has an empty alt attribute; its file name is ff-92-aliens-1-1.png

Magno-Man’s design is a bit literal:

This image has an empty alt attribute; its file name is ff-92-aliens-2.png

Next, a “Rhinogon”

This image has an empty alt attribute; its file name is ff-92-aliens-3.png

Here’s a nice group shot:

This image has an empty alt attribute; its file name is ff-92-aliens-4.png


Indomitable Will

It’s been a while since we had one of these sequences of the Thing overcoming impossible odds through dogged determination (although I’m not sure Magno-Man deserves this level of exertion).

This image has an empty alt attribute; its file name is ff-92-willpower.png


The Sexist Sixties

This sequence is horrible.

This image has an empty alt attribute; its file name is ff-92-sexist-60s.png


Dig that Kirby Krackle

Jack seems to enjoy drawing 1920s scenes as much as aliens

This image has an empty alt attribute; its file name is ff-92-1930s.png
This image has an empty alt attribute; its file name is ff-92-kk-3.png


Also on newsstands

What else was on sale in August 1969?


Next issue: The Thing vs. Torgo in the arena!

“The World’s Greatest Comic Magazine!” Fantastic Four No. 91

12 Sunday Feb 2023

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Fantastic Four, Fantastic Four 91, jack Kirby, Skrulls, Stan Lee

Fantastic Four 91
“The Thing .. Enslaved!”
Published July 1969
Story: Stan Lee and Jack Kirby
Script: Lee
Pencils: Kirby
Inks: Joe Sinnott
Letters: Sam Rosen
Cover: Kirby and Sinnott

Synopsis

Fantastic Four 91 opens with rival 1930s gangsters—actually Skrulls—discussing an upcoming match between their enslaved fighters, Torgo and Ben Grimm, aka The Thing. We then cut to a Skrull spaceship with Ben in captivity and his strength sapped by a neutralizing collar following his kidnapping by a Skrull slaver last issue. Eventually he lands on a Skrull planet where everyone takes the form of humans from the 1930s, the result, he is told, of a human gangster who was abducted decades ago and became an object of fascination among the Skrulls.

After an unsuccessful escape attempt and a thwarted attack on his life by another gangster, Ben is transferred into the custody of the slave keeper. To teach him a lesson he is attacked by another enslaved creature, Taxtor, before he is imprisoned in a cell with Torgo, whom he must battle in the arena.

Meanwhile, on Earth, Alicia and the rest of the Fantastic Four grow increasingly anxious about Ben’s disappearance until Mr. Fantastic concludes he must have been captured by the Skrulls.


What’s going on here?

This is a fun and satisfying issue, and a big improvement over the last two. We are getting close to the end of Stan and Jack’s time together (sob!) and it’s clear their work is not as consistently excellent as earlier but on occasion they can still bring it. There’s not much character development or sub-plot here—we barely see the rest of the FF—but that’s fine; the main narrative is well-paced and compelling enough.

FF 91 has the added novelty of the 1930 gangster-Skrulls. I’m curious why Stan and Jack landed on that period, but it gives Jack the opportunity to draw everyone like they’re in Guys and Dolls.


This ’30s-themed Skrull planet was revisited at least once more, in Avengers Annual 14, with a very Bogart-looking Skrull running a casino spaceship (somehow not called Rick’s Café Américain).

Avengers Annual 14 (1985, Roger Stern, John Byrne and Kyle Baker)

Speaking of lookalikes, the slave keeper Skrull looks an awful lot like Edward G. Robinson


Shape changers

On the subject of changing appearances, Kirby’s design for the Skrulls has evolved pretty dramatically since their debut all the way back in FF 2.


Mid-century modern

More interesting objét d’art in the Baxter Building. Also, why is Reed wearing a suit?


Dig That Kirby Krackle

A couple of impressive splash pages in this issue:

Also some well-done smaller sequences, like this one of the sedated Thing:

And this one of Reed and Johnny:


Also on newsstands

What other comics were on sale in July 1969?


Next issue: Ben in the arena!

“The Worlds Greatest Comic Magazine!” Fantastic Four No. 90

05 Sunday Feb 2023

Posted by percivalhenry in The World's Greatest Comic Magazine

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1969, Fantastic Four, Fantastic Four 90, jack Kirby, Skrulls, Stan Lee

Fantastic Four 90
“The Skrull Takes a Slave!”
Published June 1969
Story: Stan Lee and Jack Kirby
Script: Lee
Pencils: Kirby
Inks: Joe Sinnott
Letters: Sam Rosen
Cover: Kirby and Sinnott

Synopsis

Fantastic Four 90 opens a few minutes after the last issue concludes with the FF regrouping after their battle with the Mole Man in the suburban house from where he planned to launch his conquest of Earth. The Thing begins destroying the Mole Man’s machinery, and when a device is revealed to be booby trapped, he prepares to torture the bound Mole Man to get answers. Mr. Fantastic and the Invisible Girl intervene, and when they release the apparently helpless Mole Man from his ropes, he escapes back to his underground lair.

Ben, disgusted by Reed and Sue’s display of mercy, takes leave, and plans to go into the city to join Alicia.

Meanwhile, the Skrull slaver, last seen in the previous issue, is now on Earth and begins his plans to capture Ben, first disguising his flying saucer, then disguising himself as he looks for Ben in the city. Taking the form of Reed, he lures Ben back to the countryside then immobilizes him with a nerve gun before loading the Thing on to his flying saucer.


What’s going on here?


After an issue in which entirely too much time was devoted to fighting the Mole Man, about half of this issue is devoted to the repercussions of fighting the Mole Man. It’s no more satisfying. There is some character development, particularly in the disagreement between Reed and Ben in how best to deal with their prisoner, and we get another glimpse of Reed and Sue’s yet-to-be-named baby, but most of the issue if devoted to mopping up from last issue or setting the stage for the next one.


Baby talk

Speaking of baby Franklin, this is a cute scene:



Oops

Jack clearly draws Reed in this panel (it’s not just the hair color, but the bandage on his forehead) but Stan scripts him as Johnny. His hair is recolored in the digital version so he looks more like Johnny.


Inflation

The cover price of the Fantastic Four is now 15 cents, up from 12 (this actually happened last issue but I didn’t notice it).


The sexist sixties

Not the most egregious example but still pretty icky.


Topical reference

Midnight Cowboy came out in 1969, so maybe that’s what’s on Ben’s mind.



Ladies and gentlemen, I give you Joe Sinnott


We get letters

Dominic Cabera is clearly a big Sue fan.



For sale

There’s a big focus on muscle building in comic book ads from this era. It’s almost as if comic fans were spindly geeks and not robust jocks.


Dig that Kirby Krackle

No splash pages (asides from the first page) in the issue, but some smaller gems, like these:


Also on newsstands

What other comics were on sale in June of 1969? (Covers by Adams, Frazetta and Kubert)


Next issue: The Thing is enslaved on a Skrull planet!

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  • “The World’s Greatest Comic Magazine!” Fantastic Four No. 222
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“The World’s Greatest Comic Magazine!” Fantastic Four Annual No. 15

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percivalhenry's avatar by percivalhenry July 18, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 223

“The World’s Greatest Comic Magazine!” Fantastic Four No. 223

percivalhenry's avatar by percivalhenry July 14, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 222

“The World’s Greatest Comic Magazine!” Fantastic Four No. 222

percivalhenry's avatar by percivalhenry July 5, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 221

“The World’s Greatest Comic Magazine!” Fantastic Four No. 221

percivalhenry's avatar by percivalhenry June 25, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 220

“The World’s Greatest Comic Magazine!” Fantastic Four No. 220

percivalhenry's avatar by percivalhenry June 15, 2026
“The World’s Greatest Comic Magazine!” Fantastic Four No. 219

“The World’s Greatest Comic Magazine!” Fantastic Four No. 219

percivalhenry's avatar by percivalhenry June 7, 2026

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